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node_modules/echarts/lib/coord/single/singleAxisHelper.js
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88
node_modules/echarts/lib/coord/single/singleAxisHelper.js
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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import * as zrUtil from 'zrender/lib/core/util.js';
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export function layout(axisModel, opt) {
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opt = opt || {};
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var single = axisModel.coordinateSystem;
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var axis = axisModel.axis;
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var layout = {};
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var axisPosition = axis.position;
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var orient = axis.orient;
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var rect = single.getRect();
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var rectBound = [rect.x, rect.x + rect.width, rect.y, rect.y + rect.height];
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var positionMap = {
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horizontal: {
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top: rectBound[2],
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bottom: rectBound[3]
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},
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vertical: {
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left: rectBound[0],
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right: rectBound[1]
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}
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};
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layout.position = [orient === 'vertical' ? positionMap.vertical[axisPosition] : rectBound[0], orient === 'horizontal' ? positionMap.horizontal[axisPosition] : rectBound[3]];
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var r = {
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horizontal: 0,
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vertical: 1
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};
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layout.rotation = Math.PI / 2 * r[orient];
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var directionMap = {
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top: -1,
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bottom: 1,
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right: 1,
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left: -1
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};
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layout.labelDirection = layout.tickDirection = layout.nameDirection = directionMap[axisPosition];
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if (axisModel.get(['axisTick', 'inside'])) {
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layout.tickDirection = -layout.tickDirection;
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}
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if (zrUtil.retrieve(opt.labelInside, axisModel.get(['axisLabel', 'inside']))) {
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layout.labelDirection = -layout.labelDirection;
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}
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var labelRotation = opt.rotate;
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labelRotation == null && (labelRotation = axisModel.get(['axisLabel', 'rotate']));
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layout.labelRotation = axisPosition === 'top' ? -labelRotation : labelRotation;
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layout.z2 = 1;
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return layout;
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}
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